The Louis 200 campaign celebrated Louis Vuitton's bicentennial with various artistic and cultural initiatives: key features included the '200 Trunks, 200 Visionaries' exhibition, showcasing 200 reimagined trunks for charity, and 'Louis The Game', a video game exploring the brand's history.
The campaign also featured NFTs and AR experiences, highlighting Louis Vuitton’s innovation and heritage.
POSSIBLE led the AR portion, creating an interactive exhibition with 200 anecdotes accessible through AR portals, offering an immersive journey through the brand's legacy.
































Clara

LOUIS VUITTON THE GAME

  • Year

    2024

  • Roles

    3D Artist, AR Artist, VR Artist

  • Themes

    Vidéo Game, Luxury, Fashion

Clara

Clara is not only a talented animation director, but also a 3D and AR artist with skills in 3D modeling, creative direction and especially in creating Augmented Reality (AR) filters. Clara's work has been exhibited worldwide. She has worked on interactive and video projects for famous clients such as Snapchat, Honor, Uniqlo or the Metronomy for whom she directed a video clip. Clara was chosen by Snapchat to be one of their first official lens creators, with a dozen other designers and developers from around the world collaborating on the creation of exciting new AR lenses. In addition to being a nice person, she is an exceptional artist with a precious skill set.

Brands

Snapchat, Honor, Uniqlo, Metronomy, House of Vans, Galantis, and charities Save Wild Tigers and LandAid.

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